Wednesday, April 4, 2012

Final Artwork: Top 3

 Top Choice

Art Work Tittle: Coffee House
Visual Treatment: 
i) Art Movement:Bauhaus
ii) Reference Artist: Max Bill
iii) Theme Chosen: Technology and Society
iv) Idea & Concept: This idea came about when I see the environment in a coffee house where everyone would just stare at their computer without interacting with anyone or having friends to chat with. I would want to emphasize that technology that changes how we live nowadays. Therefore, I draw another table where this group is chatting happily without the distraction of technology compare to those with technology gadget. As you can see, I replicate the colour, design and technique of the artist of my choice which is Max Bill where his style and colour are very similar like this.


Second Artwork

Art Work Tittle: Go out and play

Visual Treatment: 
i) Art Movement:Bauhaus
ii) Reference Artist: Max Bill
iii) Theme Chosen: Technology and Society
iv) Idea & Concept: This idea came about when I see all the children nowadays always stick in front of the computer which is not like previously where we go out and play physically. I draw the computer is left inside the house while the children go out and play.


Third Artwork 


Visual Treatment: 
i) Art Movement:Bauhaus
ii) Reference Artist: Max Bill
iii) Theme Chosen: Technology and Society
iv) Idea & Concept: This drawing inspire by a picture taken in a university where every student is holding their laptop in a class. This is the view from stage, looking on the student. Colour and concept inspire by Max Bill.

Technical Execution: Coffee House

First - Improvise version from sketch. Just outline. 

Second - Redraw the line in digital format.

Third - Paint the arts on wall.

Forth - Put some painting on the floor. 

Fifth - Add on some design on the chair.

Sixth - Draw and colour the table and chair.

Seventh - Paint the chair.

Eighth - Paint the wall

Final Drawing.

Technical execution: Go out and play

First: Improvise version of sketches and just outline without colour.

Second: Paint the grass and the clouds, table and chairs.

Third: Use line tools to outline the wall and the window.

Forth: Using Eclipse tool to draw the circle, and using lines to finish up the door.

Fifth: Using lines to lay down the wood-like flooring. Then next, I apply filter to give the effect of wood flooring. I also painted the sky just by using Brush tools.

Sixth: Using lines tool to outline the roof and colour it. I also added some tones to the sky to make it more natural and feel like the sky and clouds.

Final Artwork.

Technical Execution: Full of technology

First: Using the eclipse tool to draw circle with colour to form the stage look.

Second: Draw the human figure, the tablet and the presentation table.

Third: Draw the chairs and human figure.

Forth: Using Rectangle rounded tools to form the laptop look, with variety of colours.

Fifth: Colour the chair and the floor.

Sixth: Since the wall or the background is very plain. I decided to paint something to make it look more interesting. So I was inspire to paint something like Variation 13 Litho by Max Bill.


'Variation 13 Litho' by Max Bill

Final Artwork.

Thursday, February 23, 2012

Design Project 2: Creativity & Innovation

Series: Technology and Society
Reference Artist: Max Bill
Art Movement: Bauhaus

Introduction
I choose Technology and Society because I feel that the society nowadays dependent on technology gadget and internet so much that they seems they can barely survive without it. Next was because Bauhaus was closely associated with technology designs. Bauhaus main creativity was buildings and evolves around modernism. All the buildings that use Bauhaus theme doesn't goes out of date. The reason was because they emphasize to be simple, clean and functional.

Problem Statement
As I mention above, the society dependent on technology gadget so much that they seems they cannot survive without it. I am not sure whether this problem will become worse or better. From what I seen it would become worse because young people by the age of 2 as I seen are already involve or living in the technological environment which means they don't know how to do things without the gadget. Whatever they play, they see and they do it's all using technology gadget.

Purpose of Content
So the artwork that I create will show to all from my perspective and what I seen from my daily life.

Research Question:
Can we survive without technology gadget?

My sketches
Kids Difference
Can't Live Without Technology Gadget
Technology Distraction
Rare Sight
3 Generation
No Gadget Bring Happiness
Technology Dimension

My 3 Choices 
Coffee House
Elements of Design
Lines: basic and simple lines only
Colours: using varieties of color inspire by Max Bill to catch attention of viewers. 
Values: no values
Texture: smooth as using crayon
Shape: basic shapes of circle, rectangles and squares only
Proportion: smaller than real life
Eyes movement: from middle to outwards

Principles of Design
Balance:more focus in the middle
Proximity: middle are closer together and others have more spaces.
Repetition: repetition of triangle, circles, rectangle and square to creates design
Unity and Variety: Variety in colour and unity in shapes.

Full of Technology
Elements of Design
Lines: very simple and little lines
Colours: Using basic colorful colors which is inspire by Max Bill. 
Values: using varieties of color
Texture:smooth as using crayon
Shape: basic shapes of rectangles and circles.
Proportion: small stick man
Eyes movement: From bottom to top.

Principles of Design
Balance: well balance
Proximity: Some are sticking together and some was well space
Repetition: a lot repetition to convey the message of big amount
Unity and Variety: Variety in colour and unity in shapes.
Harmony: repetition and colors creates harmony.

Go out and play
Elements of Design
Lines: basic lines
Colours: Using basic colorful colors which is inspire by Max Bill. 
Values: using varieties of color
Texture: smooth as using crayon
Shape: Using basic shapes such as triangle, square, rectangle and circle.
Eyes movement: attracted to colorful shapes and then moves on to simple and less colorful background

Principles of Design
Balance: more things in the house
Proximity: there are some space to create distance
Repetition: repetition of triangle shapes and circle
Unity and Variety: Variety in colour and sometimes variety in shapes.
Harmony: nature environment background creates harmony feeling

Monday, January 30, 2012

Project Part 1: Research and Reference

Art Movement - Bauhaus

It was actually called Staatliches Bauhaus but commonly known as Bauhaus was a school in Germany. Bauhaus school is a school that combined crafts and fine arts together which was founded by Walter Gropius, who was an architect.

The school previously existed in Weimar from 1919 to 1925, Dessau from 1925 to 1932 and Berlin from 1932 to 1933 before if was forced to close Nazis. Three of the Bauhaus director, Walter Gropius, Hannes Meyer and Ludwig Mies van der Rohe was the one that closely associated with Bauhaus design.

Bauhaus design mostly base on modernism and ultimate creativity was buildings.

Bauhaus building in Dessau
Bauhaus in Dessau
Main Building in Bauhaus, University Weimar (1904-1911)

Max Bill


Max Bill was  a Swiss architect, artist, painter, typeface designer, industrial designer and graphic designer.  Born on 1908 and died on 1994. He studied Bauhaus in Dessau from 1927 until 1929. 

In 1937, he was the prime man behind the Allianz group of Swiss artist and became a professor in the school of arts in Zurich. Also in 1953, he and Max and few more friends founded the Ulm School of Design, in Ulm, Germany.  

He also once became the member of the Swiss National Council, Royal Flemish Academy of Science, Literature and Fine Arts in Brusells and member of Berlin Academy of Arts. He was also professor at the Staatliche Hochschule für Bildende Künste Hamburg and chair of Environmental Design.

Fifteen Variation in a Single Theme (1938)
Other variation


Verdichtung zu caput mortuum (1972)
(distillation to caput mortuum)
Serigrafia (1979)

Aus Portfolio Kinderstern (1989)
Variation 1958

Different Variation
Sas Semakgrantishe (1968)

Elements of Design
Lines: Normally the lines are same size to show equality
Colours: Very good use of colours to catch viewers attention and to create  perception, space and distance.
Values: using bright colourful colour and gradually reduce to lighter colour.
Texture: no special texture intended because it was meant as a flat piece of art and also it has use contrasting colour to show space, distance and style.
Shape: Only use basic shapes such as triangle, square, rectangle and circle.
Proportion: it was quite clear that every shapes have well balance proportion to create perception, repetition and unity.
Eyes movement: Normally from middle and move on to the outer side or vice versa.

Principles of Design
Balance: well balance and well spread to show equality among all
Proximity: All the shapes all closely put together to show unity and distance.
Repetition: a lot repetition to create well balance, perception and finished work.
Unity and Variety: Variety in colour and sometimes variety in shapes. Repetition of same shape create unity.
Harmony: Clever use of colour, contrast and tone show harmony in viewers eye.

Theme: Technology and Society Series

Reference:

Wednesday, January 18, 2012

Conceptual or Perceptual?

I learned something from the last class that I want to post here for record.

In that last class I learned Conceptual or Perceptual which is in my opinion, very basic stuff and which is also  what we commonly see in typical arts or picture.

The arts that use Conceptual theory need us to think and interpret the message which the artist trying to deliver to the viewer. Conceptual theory that artist use in the arts also can be very subjective because different viewer have their own way of interpreting the arts.

For those arts that use Perceptual theory, we can immediately recognize it because it amaze us through their unique arts which can appear to be magic in viewers eyes. Normally Perceptual arts are very stimulating to our sensory such as 3D image or moving pictures.

 
 The infamous Perceptual arts 

 
3D Paint on street that applying the theory of Perceptual

Perceptual arts shoes

 
Conceptual: What are your interpretation?

How about this?

And this?

 So do you know how to differentiate Conceptual and Perceptual now? 


(All copyright reserve by their respective owner. I do not own all these picture)